Work continues

Posted by on Nov 25, 2012 in News | No Comments

I have started work on a submarine base. I had to stop working on the house briefly as I needed a break. The lighting part is making my head hurt somewhat.
Well, I should say the FG. I had to pause after rendering out the FG map. I have plugged in the IBL and am preparing to render out the camera animation and then import it into Nuke.
The submarine pen is blocked out, I have UV mapped the main block and am slowly populating it with props. I am UV mapping as I go, as I am finding it breaks things up a bit and not necessarily breaks up the tedium, just adds a bit of difference to the day to day proceedings.
I am hoping to do as much procedural mapping as possible as it isn’t something I have touched on yet.
Images of basic block out shall be up shortly.

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