I enjoy the modelling process, especially hard edged modelling, I have yet to venture into to much organic modelling at the moment. However, one part I consistantly dislike, is the UV Mapping part. I know it is important, but it just seems to be rather… time consuming. Avoiding it doesn’t help, it especially doesn’t help getting me better at it so obviously it is something I have to get stuck into. I know therer is UVLayout and a variety of other programs that make it easier, but I suspect taking the easy option in this case is not ideal – learning the foundations of it and then using fancy things to speed up the work up will be the way forward 🙂
I am hoping that I can post up some pics at the end of the day of my UV mapped house and a couple AO rendered images of it as well.