Spot of vegetation…

Posted by on Apr 16, 2013 in Works In Progress | No Comments

Just a very quick update… I worked on the ivy shader and have a fiddle around with a tree shader as well. I am pretty happy, although there is funkyness going on with the branch textures – I can’t seem to get the branch 100% cut out of the plane using alpha –>mia_material_x_branch.cutout_Opacity. I will […]

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