Free VRAY scene

Posted by on Dec 23, 2014 in News | No Comments
Free VRAY scene

I would just like to thank the lovely people over at Viz Park for the beautiful free scene.  I love the frozen river and the light bouncing off from it.  I am always drawn to scenes in the snow and ice, be it in films, concept art, arch-viz and even extending over to computer games. […]

Evermotion Future Home Design Challenge 2013

Posted by on Sep 5, 2013 in Competions, News | No Comments
Evermotion Future Home Design Challenge 2013

Ahoy there. I just got back from a rather laid back lunch with my father and grandmother at a rather nice pub, near to where we live. I returned home and checked the dreaded social media and that Evermotion were starting a competition entitled Future Home Design Challenge 2013. The link for that bad boy […]

Weekend work

Posted by on Jul 29, 2013 in New Project, Works In Progress | No Comments

We had a guest over the weekend, so I spent most of the time cooking, chatting and socialising – something which was definitely needed as work tends to be all I do apart from look after my grandmother. I did manage to pop this out quickly. It was only supposed to be a quick thing […]

Old projects, restarted – environmental and vehicular

Posted by on Jul 9, 2013 in News, Works In Progress | No Comments
Old projects, restarted – environmental and vehicular

Right, I was planning on doing this on Sunday night but it didn’t happen, and yesterday’s hot weather made my room a furnace to work in – so much so that a decent fan needs to be purchased!! Firstly, the submarine pen images – I will need to work on the lighting, it is not […]

Geranium

Posted by on May 29, 2013 in Finished | No Comments
Geranium

I spent a few hours working on the shader for this plant. I am not a 100% happy with the final image as I think it is possibly slightly too glossy. This was rendered in Mental Ray and took just under half an hour on my 16Gb i7 2600k computer. Still, as it was late […]

Pretty much done

Posted by on May 24, 2013 in Works In Progress | No Comments

This is almost done – colour wise. I will be rendering out at 180 degree clay type wireframe of just the house on a plain background. I will be leaving a full colour render up as well though, I am just uncertain of the background. Obviously at the moment it is out of scale and […]

Quick update

Posted by on May 10, 2013 in Works In Progress | No Comments

After a relaxing 10 days away, I got back to the model. Well, actually I was spending way more time fiddling around with the tree shader. It was definately good practice and have learned quite a bit about vegetation shading. For the final piece, I think I shall use a different tree however, as it […]

Spot of vegetation…

Posted by on Apr 16, 2013 in Works In Progress | No Comments

Just a very quick update… I worked on the ivy shader and have a fiddle around with a tree shader as well. I am pretty happy, although there is funkyness going on with the branch textures – I can’t seem to get the branch 100% cut out of the plane using alpha –>mia_material_x_branch.cutout_Opacity. I will […]

Work thus far

Posted by on Mar 23, 2013 in Works In Progress | No Comments

I thought I would upload an image of where I am at the moment, workwise. I am currently working on the displacement of the model, The map I am using at the moment is a copy of the texture map, desaturated and then I had a high pass filter run over it. I am in […]

Current Progress

Posted by on Feb 22, 2013 in News, Works In Progress | No Comments
Current Progress

I have managed to get to where am I, a lot quicker than I did with the last house model that I did. The house has been mostly modelled, and initially projection mapped, as you can see in the images below.I have rendered out wireframes and will proceed to clean up the plates tomorrow in […]